Worms The Board Game
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Worms The Board Game

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$116.95
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IMPORTANT

Note: Products containing models may require assembly; Resin, PVC and Metal figures require superglue and we recommend washing in warm soapy water before assembly. Models are supplied unpainted.


MANUFACTURER'S DESCRIPTION

With a super-engaging blend of fun, strategy and luck - Worms is an absolute blast, and one of those 'just one more game' experiences that are amazing to enjoy with friends and family. Featuring a hex-based landscape that your Worms will move around, collecting crates, dodging mines, and getting into position with the right weapon at the right time to unleash total tabletop hilarity on your foes. Keep your team alive, whittle down the opposition, and win the day! We have classic weapons, supplies, a destructible landscape, oil barrels, wind, and should the game go on long enough…one of several sudden death cards will be waiting at the bottom of the deck… And of course, we have our Worms! These are some of the most downright fun miniatures we've ever had the privilege to work on, and they're full of charm and humor. The Concept: You'll play Worms in turns, with each player moving their chosen worm, picking up weapons, and using them to wipe out the other Teams. Your game will end one round after a player is eliminated, at which point the player among you with the most worms standing wins the game! Worms: When a worm moves, they might activate Mines, and may also pick up new weapons from Supply Crates. A fully healthy worm is placed standing up, whereas A Damaged worm must be  placed lying on its side. If all of your worms are destroyed, you are eliminated! The Turn Sequence: Each turn follows the same order of actions: Activate a worm Heal worm if Damaged Inch or Jump Inch or Jump… again Play a Weapon Card End turn Draw a Drop Card Pass the Target Token Accuracy: Many weapons become markedly less accurate once Fired at longer range. The accuracy stat of each weapon reflects this! Wind Direction: The current Wind Direction can influence certain weapon attacks, and where Things scatter in the game. Hexes: There are two types of hex: Land and Water. Land hexes are fully, or mostly, covered with Land. These hexes might have a little Water showing on their art, but despite this they are still Land hexes. Water hexes are every hex that is not a Land hex, or that you haven't covered with a Water hex tile. If a Thing would ever move or be placed onto a Water hex (or suddenly find itself in one!), then it sinks and is destroyed. Ages: 10 + | Players: 2 - 6
IN THE BOX

  • 16 Worm Miniatures
  • 6 Crate/Mine/Oil Drum Miniatures
  • 4 Multi-Hex Map Tiles
  • 9 Water Hexes
  • 1 Wind Dial
  • 1 Danger Flipper
  • 80+ Cards
  • 30+ Counters
  • 5 x Custom Dice

Specifications:

DETAILS

SellerThe Gamesmen
Seller's Product CodePOS-215464
Barcode5060924983327
ManufacturerMantic Games
Weight1.20 kg
Dimensions (Packaged)29 x 28 x 7 cm
GTIN: 5060924983327

Shipping Details

All orders dispatched Same or Next Business Day

Estimated Delivery Times:

NSW

  • Sydney 2-5 Business Days

  • Metro 2-5 Business Days

  • Country 3-5 Business Days

VIC

  • Melbourne 2-8 Business Days

  • Metro 2-7 Business Days

  • Country 2-7 Business Days

QLD

  • Brisbane 2-8 Business Days

  • Metro 2-7 Business Days

  • Country 2-7 Business Days

SA

  • Adelaide 2-8 Business Days

  • Metro 2-7 Business Days

  • Country 2-7 Business Days

TAS

  • Hobart 3-7 Business Days

  • Metro 3-7 Business Days

  • Country 3-10 Business Days

WA

  • Perth 4-7 Business Days

  • Metro 3-7 Business Days

  • Country 3-10 Business Days

NT

  • Darwin 3-8 Business Days

  • Metro 3-10 Business Days

  • Country 9-10 Business Days

Warranty Claims & Returns
Most of our products are supported by a 12 month warranty. This warranty covers all manufacturer faults with the product. Some of our products may have a different warranty period, please check the Australian Warranty card/manual included with the product for details. Should an issue arise with your order, please contact us to raise a warranty claim.
 
If a product is faulty or damaged, please contact us and our product support team will help you troubleshoot the issue to hopefully save you the hassle of having to return the product. If they're unsuccessful, we will provide a return authorisation & details to have the product repaired, replaced, or refunded depending on the issue.
 
We test faulty goods to verify reported faults and will attempt to repair your product before replacing or refunding it. However, if the product is found to be working on arrival, you will be charged a re-delivery fee to have it sent back.
 
We suggest that you check the Manufacturer's/Publisher's website for support and/or patches & updates, to try and resolve your problem before submitting a warranty claim.
 
Dead on Arrival? We'll cover the return cost.
All faulty items that are claimed within 30 days of being received will be provided a free return shipping label.
 
Change of Mind Returns Policy
30 Days, Buyer pays for return postage.
 
We offer full refunds (minus original shipping costs) on unopened goods when returned within 30 days of being received.
 
Any returns found to have been opened, used, or damaged will not be eligible for a full refund or exchange and will be assessed by our team to determine eligibility for a partial refund. If the outcome of this assessment is not agreed upon by the customer within 30 days of being received by us, the product will be considered abandoned, and we will dispose of it.
 
Refunds Under Australian Consumer Law
Our goods come with guarantees that cannot be excluded under the Australian Consumer Law. You are entitled to a replacement or refund for a major failure and compensation for any other reasonably foreseeable loss or damage. You are also entitled to have the goods repaired or replaced if the goods fail to be of acceptable quality and the failure does not amount to a major failure.

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Estimated Delivery Time Frame: 2-8 business days

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